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How scary is resident evil 7
How scary is resident evil 7








how scary is resident evil 7

You can’t cover your eyes with your hands, because a headset is strapped to your face, and neither can you look away. Playing in VR demands a lot of courage to face your fears – literally. Climbing ladders was also nerve-wracking, as I tilted my head upwards slowly, trying to catch a glimpse of what awaited me at the top. This idea is further explored in VR with its physical movements – you’re not just holding a joystick forward to enter a room, you’re also turning your head left and right to fearfully look around. I have always been a fan of horror, and what I enjoy best about scary games is that you are the one propelling the action forward. With VR, however, I sensed these dangers on a whole new level – from my heart racing to involuntarily screaming or shaking after a jump scare that felt far more real than I’d expect. Whenever playing normally, I would lose that heightened immersion, creating a distance from the terrors so that I felt relatively safe on my couch. Resident Evil 7 is still horrific without VR, but to a lesser degree. From the brooding, vomit-worthy atmosphere to its intense jump scares, the experience is best in VR. Sticking my arm into a murky toilet or into the throat of a headless corpse seemed all that more real, and these are memories I won’t soon forget. When tiny white spiders on a doorway suddenly jumped at me, my first instinct was trying to shake them off my body. Squeezing through a narrow space, centipedes crawled around and fell on top of me, and I wanted to recoil. With the PSVR headset on, my disgust was amplified.

how scary is resident evil 7

Resident Evil 7 is, without fail, a gross game. You’ll feel sick to your stomach, but that won’t necessarily be from motion sickness.

how scary is resident evil 7

This perspective makes it a perfect fit for VR.

#How scary is resident evil 7 series

Resident Evil 7 is different from past entries, reinventing the series once again and taking place in first-person. After taking some time to adjust, it became less of an experiment, transforming into my preferred way to play. I have experienced varying degrees of dizziness with the headset in the past, and I wasn’t convinced that I could withstand playing a full-fledged, triple-A game in VR. It sounded off-putting, especially since VR is notorious for its side effects of motion sickness. I was skeptical when I first heard that Resident Evil 7: Biohazard’s 10-hour campaign could be played in virtual reality. I take off the PSVR headset and return to the real world, feeling as though I was just somewhere else entirely. I’m swearing repeatedly under my breath, while my girlfriend laughs beside me. Raising his shovel in a tight grip, I wince while anticipating the pain as he violently swings his weapon at my knees. He spots me before I can make a run for it. Jack taunts me in the distance, repeating, “Here, piggy piggy…” as he searches for me. Hearing footsteps approaching, I hold my breath. I peer through an open doorway, glancing left and right in fear that Jack Baker, a shovel-wielding maniac, is nearby.










How scary is resident evil 7